package com.nearby.android.unitl;

public class Constant {
	public final static int SOCKET_CLOCKIN = 1; //打卡操作
	public final static int SOCKET_CLOCKIN_RETURN = 2; //服务端返回打卡结果
	
	public final static String SOCKET_CLOCKIN_SUCCESS = "CLOCKIN_SUCCESS"; //打卡成功
	public final static String SOCKET_CLOCKIN_FAILURE = "CLOCKIN_FAILURE"; //打卡失败
	
	public final static String SOCKET_SERVER = "SERVER"; 
	
	public final static String SOCKET_MSG_SPLIT = " "; //信息分隔符
}
